State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 3D Cartoon Games on iOS in Hungary: Q2 2022 Performance

In Q2 2022, 3D cartoon games on iOS in Hungary experienced significant fluctuations in downloads, revenue, and active users. Detailed insights from Sensor Tower highlight the trends for Subway Surfers, Fishdom, Stumble Guys, Brawl Stars, and Clash Royale.

Top 5 3D Cartoon Games on iOS in Hungary: Q2 2022 Performance

In Q2 2022, the top 3D cartoon games on iOS in Hungary showed varied performance across downloads, revenue, and active users. Here's a closer look at the trends for the top five games, based on data from Sensor Tower.

Subway Surfers from Sybo Games ApS saw notable shifts in its metrics. Weekly downloads peaked at 7.9K in mid-May before declining to around 2.5K by the end of June. Revenue also showed an upward trend, peaking at approximately $1.1K in late May before stabilizing around $576 in the last week of June. Active users increased from 53.3K at the end of March to a high of 94.8K in late May, ending the quarter at 70.2K.

Fishdom by Playrix experienced a steady performance. Weekly downloads started at 3.6K at the end of March, peaking at 5.6K in early May, and then gradually decreased to 2.1K by the end of June. Revenue remained relatively stable, with a slight peak at $6.5K in early May and ending the quarter at approximately $4.7K. Active users hovered around 9K to 10K throughout the quarter.

Stumble Guys from Scopely, Inc. displayed a positive trend in both downloads and revenue. Weekly downloads grew from 746 in late March to 1.6K by the end of June. Revenue increased steadily, reaching $483 in the final week of June. Active users also saw a significant rise, starting at 2.8K at the end of March and climbing to 9.4K by the end of June.

Brawl Stars by Supercell showed consistent engagement. Weekly downloads remained around the 1K mark, with minor fluctuations. Revenue peaked at $10.5K in early May but generally fluctuated around $3K to $6K for the rest of the quarter. Active users saw a gradual decline from 26.8K in late March to 25.8K by the end of June.

Clash Royale, also by Supercell, exhibited some variability. Weekly downloads started at 1.1K at the end of March, dropped to around 565 in late May, and then rose to 653 by the end of June. Revenue showed a significant peak at $8.5K in early April, with fluctuations around $1.4K to $5.5K afterwards. Active users witnessed a decline from 46.1K in late March to 37.9K by the end of June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022